How To Draw Fujin From War Robots
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" …Four-legged picket equipped with an free energy shield. Fujin is able to provide both comprehend and avalanche for its allies, information technology is perfectly suited for area capture and command… "
– in-game description
Quick Navigation | ||||||||||
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Buy Information | |||||
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In-Game Price | Existent Value | Exp Level | |||
2,000 | $twenty | xvi | |||
Robot Information | |||||
Class | Ability | Faction | |||
Medium | Sentry Fashion | EvoLife | |||
Base of operations Statistics | |||||
Level | Durability | Speed | |||
1 | 68,000 | 39 kph | |||
Armaments | Standard Paint Jobs | ||||
Hardpoints | 3× Medium | ||||
Default Weapons | 3× Tulumbas | ||||
Module Slots | Legendary Paint Jobs | ||||
Active | Yes | Northward/A | |||
Passive | i | ||||
Other | Legendary Pilots | ||||
Tier | Ii | Due north/A | |||
Wiki Course | Medium |
Contents
- 1 Introduction
- 2 Ability
- 3 Strategy
- four Possible Setups
- 4.1 Close Range (350m or less)
- 4.2 Mid-Range (500-600m)
- 4.3 Long Range (800-one,100m)
- 4.4 Not Recommended
- 5 Upgrade Cost
- 6 Stats
- vii Gallery
- 8 Update History
- nine Poll
- 10 Trivia
- 11 Navigation
Introduction
The Fujin is a quadrupedal medium robot with 3 medium hardpoints.
Power
The Fujin's power is called Sentry Way, which gives information technology a powerful energy shield, which can be bypassed by energy weapons. When in Scout mode the Fujin's torso is raised for a larger field-of-view while maintaining the ability to rotate or move. The free energy shield just recharges while the robot is in Sentry Way.
Strategy
The Fujin'due south energy shield is very similar to the Ancile and to the Carnage's shield, but the Fujin'south energy shield has higher hitting points (HP) making information technology the nigh durable Ancile-blazon shield in the game. The Fujin's free energy shield has approximately 12.5% more hitpoints than its actual health at any given level (at Level 12 Mark 1 the Fujin has 135,000 hitpoints and its energy shield has 152,000 hitpoints). Information technology regenerates at the same iii% per centum rate every bit the Ancile, and re-activates at xx%. It blocks kinetic weapons and splash weapons such as the Orkan and Thunder, just not energy weapons like the Magnum.
Like every other energy shield, when a kinetic weapon hits the shield a blue honeycomb-like pattern will announced where the projectiles strike it. Fast robots tin be unsafe for the Fujin, as they can bypass its shield past walking through it and unload their weapons at point blank range.
The Ancile shield activates as soon every bit Sentry Mode is initiated, whether or non the Fujin'due south trunk has risen to its full height or not, and then information technology serves every bit a good "Panic Push" which tin can cake incoming kinetic Sentry mode has a two-second activation and deactivation fourth dimension and has no cooldown. The Ancile shield only regenerates when the Fujin is in Sentry Mode.
Like its counterparts the Raijin, Weyland, Rayker, Jaeger and Invader, the Fujin is a quadrupedal robot. While it cannot climb like the Raijin or Weyland, this does give it special characteristics that other robots do not have. Firstly, quadrupedal robots do not suffer from landing lag when they fall from a loftier place. Other robots pause every bit they blot the shock whereas the quadrupeds do non. Secondly, Fujin, Raijin, Weyland, Rayker, Jaeger and Invader are significantly more than maneuverable and capable of irresolute directions chop-chop due to their legs allowing them to move in any direction without turning. Other robots must rotate their lower bodies to the new direction. This means that the Fujin benefits from superior agility in addition to already being reasonably fast.
The Fujin has 2 weapon hardpoints that are relatively low on its torso, assuasive it to hit small robots such every bit the Stalker, Pursuer, and Loki, while they are in stealth fashion.
Since enemy bots can walk through the Fujin's energy shield to deal point blank impairment, Fujin pilots should be aware of their positioning and know when to move to avert the situation. Vulnerability at very close range in addition to its three Medium hardpoints and energy shield brand the Fujin perfectly suited to perform equally a suppressor.
Fujin pilots must too exist aware of snipers using energy weapons like the Trebuchet and Flux. The Fujin'southward under-average health ways that even low-DPS (Damage per 2nd) sniper weapons tin have a significant upshot.
The Fujin's free energy shield can besides be used to protect teammates backside the Fujin from enemy fire due to its large surface surface area.
Threat Measure
With a built-in energy shield, 3 medium weapons, and average speed, the Fujin is a high threat in the lower leagues. Its low health and succeptabilty to free energy weapons makes it very vulnerable in mid-to-high league play.
Possible Setups
Some effective builds for Fujin are:
Note: Each slot type is filled with only 1 item weapon. For case, if a robot has 3 lite all three of those slots are filled with Pinatas, as mixing weapons of the same slot type is not advisable.
Shut Range (350m or less)
Slot Types → | Medium Slot ↓ | |
#Slots → | x3 | Proper noun ↓ |
Setup 1 → |
| Expiry Push |
Setup 2 → |
| Tarantula |
Setup iii → |
| Leadhose |
Setup iv → |
| Nuke |
Mid-Range (500-600m)
Slot Types → | Medium Slot ↓ | |
#Slots → | x3 | Name (If Applicable) ↓ |
Setup 1 → |
| Russian Death Button |
Setup 2 → |
| Rocket Mobile Sentry |
Setup three → |
| Shock Sentry |
Setup 4 → |
| Electric Sentry |
Setup v → |
| Lockdown Mobile Sentry |
Long Range (800-1,100m)
Slot Types → | Medium Slot ↓ | |
#Slots → | x3 | Name ↓ |
Setup 1 → |
| Gunship |
Not Recommended
- The use of the Shocktrain isn't recommended every bit it is best mounted on fast moving robots using hit-and-run tactics to avoid retaliation and enemy burn, and although information technology tin can change directions instantly and has decent speed for a medium robot, the Fujin only isn't fast enough. Think, its ability sacrifices 30%movent for shielding, so Sentry Style isn't well suited to this build either.
- The use of the Storm isn't advised due to the very close range required for it to be effective (under 200 meters). The Fujin does not take enough wellness to approach and appoint enemy robots whilst under fire, and it is 30% slower when it is in Watch Fashion.
- The use of the Scourge is non recommended for shut-range either due to it also being most effective at point-blank(far and prophylactic) range, where enemy robots can walk through the Fujin'southward free energy and bypass it, rendering the Fujin vulnerable. However, using information technology every bit a mid-range (400 meters or higher) role is effective.
- Yous tin can mix Storm and Scourge for both shut and long-range attacks, but mixing weapons of the same slot type is not advisable. Information technology's best to utilise mid-range weapons.
Upgrade Price
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- NOTE: base level starts at level ane cost is
- MK2 Upgrade cost 500
Stats
Version | seven.vii.vii | Power | Faction | ||
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Tier | two | Scout Mode | Evolife | ||
Class | Medium | ||||
Wiki Course | Medium | ||||
In Workshop | No | ||||
MK 1 | Level | MK 2 | |||
Durability | Speed | Immovability | Speed | ||
68,000 | 39 | ane | 135,000 | 47 | |
72,000 | 40 | 2 | 137,500 | 47 | |
77,000 | 41 | 3 | 140,000 | 47 | |
82,000 | 41 | 4 | 142,500 | 47 | |
87,000 | 42 | 5 | 145,000 | 47 | |
93,000 | 42 | 6 | 147,500 | 47 | |
99,000 | 43 | vii | 150,000 | 47 | |
105,000 | 43 | 8 | 152,500 | 47 | |
112,000 | 44 | 9 | 155,000 | 47 | |
119,000 | 45 | 10 | 157,500 | 47 | |
127,000 | 46 | 11 | 160,000 | 47 | |
135,000 | 47 | 12 | 162,500 | 47 | |
MK 3 Level 1 | 170,625 | 47 |
Gallery
Update History
Version | Changes |
---|---|
7.seven.vii | Cost changed to 2000 Au At present able to walk in Sentry Mode |
six.6.0 | Bug fix: Cannot enter a permanent Stage Shift-akin status (except it can still burn down) nether sure circumstances |
4.8.0 | Total Upgrade Time: 14 days three hours x minutes⟶xi days 11 hours 10 minutes |
four.7.0 | Modules slots changed from 2 passive slots → 1 passive slot, 1 active slot Full Upgrade Time: 17 days 3 hours 24 minutes⟶14 days 3 hours 10 minutes |
4.5.0 | Price changed from iii,500 gold to 5,000,000 silver (can no longer be produced via Workshop 2.0) |
4.iii.0 | Free energy shield capacity increased past 13% |
4.2.0 | Price inverse from thirteen,000 WP to 10,000 Components (valued at 3,500 gilded) |
4.0.0 | Total Upgrade Cost: 40,559,000 Ag⟶63,940,000 Ag Total Upgrade Fourth dimension: 26 days fifteen hours 8 minutes 53 seconds⟶17 days 3 hours 22 minutes |
3.viii.0 | Default weapons changed to 3 Tulumbases (formerly 3 Punisher Ts) |
3.0.one | New skin: Royal Shield durability increased by 10% Speed increased by x% |
2.6.2 | Bug fix: Energy shield no longer takes double damage Free energy shield regeneration decreased to 3%. It also now needs 20% health instead of x% in order to reactivate when fully drained. |
ii.5.0 | New skins: Bluish Dragon, Reddish Dragon (Lunar New Year 2017) The shield regeneration speed increased The shield durability has been increased by 90% |
ane.9.0 | Bug set: No longer gets stuck at several spots on the Yamantau map |
1.6.0 | Ability animation decreased to 2 seconds Speed increased from 37 km/h to forty km/h |
ane.4.0 | Robot was added to the game |
Poll
Trivia
- Fujin translates to "Wind God" in Japanese
- Due to the coloring, Fujin resembles the hidden robot in the Springfield map. Additionally, the hidden robot in Springfield was removed presently after the announcement of the Fujin.
- Fujin's initial name can be seen at Pixonic's Roboduck poster, and one can see that it's called "Lookout" on 1 April, merely eighteen days prior to the official release
- The Fujin is one of five quadrupedal robots, the others being the Raijin, Weyland, Rayker and Invader.
- It is one of five robots with a built-in energy shields, the others being the Carnage, Haechi, Barrier, and Fenrir. Its energy shield is the strongest
- The Fujin does non suffer from landing lag. This is because information technology is a quadrupedal robot
- Due to its iv legs, the Fujin can hang off the side of ledges without falling off. This tin be used to gain a improve angle to fire at opponents. However, information technology cannot climb up obstacles, different the Raijin and Weyland
- Because the Fujin is so depression to the ground, it can nevertheless hit "stealthed" robots while it is not in Sentry Mode
- Fujin has written "Wind God" in Japanese "風神" on its back and brow
- Dragon paint chore for Fujin has the discussion "Dragon" written on it
- The Fujin shares the same base health equally the Strider at all levels
- The Fujin is the robot that appears on the current State of war Robots app logo, equipped with 3x Punisher T
- The Fujin is currently most expensive silvery bot, with a cost of five one thousand thousand AG, though this price is dwarfed by the toll of producing component bots.
- In Update 6.5, the Fujin did non have any collision model with other robots or the outside barriers on Expressionless Metropolis, this allowed Fujins to walk through other robot or fall out of the map if they walked out of the map. This was later fixed in Update 6.vi.
- Another bug that was too present in the 6.5 update, is that certain weapons such every bit Atomizer when mounted on the left hardpoint of the Fujin, when firing, projectiles will be blocked earlier they leave the gun if the Fujin was looking at a certain direction, the cause behind this was unknown and was after fixed in the 6.six update.
- Fujin and Raijin were portrayed past Ogata Korin on a picture show:
- This robot was added on March three, 2016.
Source: https://warrobots.fandom.com/wiki/Fujin
Posted by: crowderdinduch.blogspot.com
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